Mo-Sys collaborated with Hyper Studios to combine the virtual production system with data-driven sports graphics Mo-Sys and Hyper Studios have partnered to create the StarTracker Sports Studio, a virtual production system combined with data-driven sports graphics. The studio contains a full virtual production system based on Epic Games’ Unreal Engine, and is capable of generating […]
Tag archives: virtual production
COMMENT: Redefining sports broadcasting in the Covid era
Greg Burns, head of business development solutions, Arqiva, comprehensively examines how the industry will never be the same again. Covid-19 triggered a major setback for sports broadcasters, who faced a huge, daily challenge to offer a premium product that would keep viewers engaged and stop them from unsubscribing. Since then, we’ve watched as both leagues […]
Drone Champions League transitions to virtual events
ESL and Ross Video’s division, Rocket Surgery Virtual Productions work together to convert in-venue sport to a virtual studio set. ESL has converted a series of in-person Drone Champions League (DCL) events to a fully virtual alternative, with the competitors competing remotely. ESL worked with Ross Video’s dedicated virtual productions division, Rocket Surgery Virtual Productions […]