Mo-Sys launches StarTracker Sports Studio virtual production system

Mo-Sys collaborated with Hyper Studios to combine the virtual production system with data-driven sports graphics Mo-Sys and Hyper Studios have partnered to create the StarTracker Sports Studio, a virtual production system combined with data-driven sports graphics. The studio contains a full virtual production system based on Epic Games’ Unreal Engine, and is capable of generating […]

AWS and Bundesliga kick off new in-game match facts

Most Pressed Player, Attacking Zones, and Average Positions – Trends will all be available to broadcasters during matches Amazon Web Services and the Bundesliga have launched three new in-game match facts, beginning from Matchday 21 on 12 February. From this weekend, broadcasters will have access to Most Pressed Player, Attacking Zones, and Average Positions – […]

Extreme E partners with Al Kamel Systems for broadcast support

Al Kamel Systems will assist with TV graphics, timekeeping, and more… Extreme E has partnered with Al Kamel Systems for time keeping, TV graphic services and data information related to broadcast. Ahead of the launch of the environmentally focused electric racing series, the organisation has joined with Al Kamel Systems to assist its broadcast. The […]

European Handball Federation refreshes on-screen graphics

The work on the graphics refresh began in April and spans a range of EHF tournaments. Design agency Jump has been commissioned by the European Handball Federation (EHF) to design and produce all the on-screen graphics for the EHF Champions League, EHF European League and the EHF European Handball Championships and qualifiers for both the […]